d10d20d4d8d6d6d4d20d12d20d12d20d20d12d10d20d6d8

Spell Details

Complete information about this spell

d4d6d8d10d12d20d4d6

Storm of Vengeance

Level 9, conjuration

Casting Time:1 action
Range:1 mile
Components:V, S
Duration:Concentration, up to 1 minute
Concentration:Yes
Classes:Druid

A churning storm cloud forms for the duration, centered on a point within range and spreading to a radius of 300 feet. Each creature under the cloud when it appears must succeed on a Constitution saving throw or take 2d6 Thunder damage and have the Deafened condition for the duration.

At the start of each of your later turns, the storm produces different effects, as detailed below.

Turn 2. Acidic rain falls. Each creature and object under the cloud takes 4d6 Acid damage.

Turn 3. You call six bolts of lightning from the cloud to strike six different creatures or objects beneath it. Each target makes a Dexterity saving throw, taking 10d6 Lightning damage on a failed save or half as much damage on a successful one.

Turn 4. Hailstones rain down. Each creature under the cloud takes 2d6 Bludgeoning damage.

Turns 5-10. Gusts and freezing rain assail the area under the cloud. Each creature there takes 1d6 Cold damage. Until the spell ends, the area is Difficult Terrain and Heavily Obscured, ranged attacks with weapons are impossible there, and strong wind blows through the area.

Found on p.321 of PHB2024 (Free Rules)

This spell is not in any of your spellbooks yet.

Personal Notes

Back to Spell List