Frequently asked questions
TableMancer is a Dungeons & Dragons tool for players and Dungeon Masters to manage their spells and spellbooks.
The spell list contains spells updated for the latest edition 5 from 2024.
We aim to keep most of the important functionality free but might have some premium features and/or ads in the future.
You can contact us for these things on the Contact page. See our Contact page.
If you like the project, please spread the word to your friends or on social media. If you have ideas or feedback, please contact us. If you want to contribute financially, we will have options for that soon.
Not yet, but this is planned for the future.
Yes, but functionality will be limited and changes won't be saved. To create spellbooks or custom spells, you need to be logged in.
Yes. At this moment you can create 3 spellbooks, 5 custom spells, and undefined prepared spell presets. This amount may change in the future.
At this moment it is not possible to send spellbooks or custom spells to other users but it is a feature we're planning to implement.
We tried making the spell management system as intuitive as possible, but D&D is a complex game so it might take some playing around with it. Visit the How To page for guides, or Contact us if you have ideas on how to improve the site.
Yes! A spellbook is just a personal collection of spells. If you play a druid, sorcerer, or any other spellcaster, you can still create a spellbook and easily add all that class's spells to it. After that you can use the Prepared Spells page to keep track of your daily spells and spellslots.
There are many posibilities. You can make a spellbook for each character you play. You can create one for a spellbook you might find in-game. If you're a DM you can use them for NPC's. Or you can make a spellbook and use it as a favorites list or as a wishlist of spells you want to learn.
The current system requires you to manually fill in the spell slots. This means you will have to look up how many you need yourself. We have chosen for this because it makes for a more flexible system where it's easy to handle exceptions. It's common for players to have homebrew rules or magical items that change the amount of spell slots they have.
The site is still in development and being tested. The limits are there to prevent abuse and to see how people use the site. The limits are not set in stone and might change in the future.