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Spell Details

Complete information about this spell

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Mind Spike

Level 2, divination

Casting Time:1 action
Range:120 feet
Components:S
Duration:Concentration, up to 1 hour
Concentration:Yes

You drive a spike of psionic energy into the mind of one creature you can see within range. The target makes a Wisdom saving throw, taking 3d8 Psychic damage on a failed save or half as much damage on a successful one. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can't become hidden from you, and if it has the Invisible condition, it gains no benefit from that condition against you.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 2.

Found on p.298 of PHB2024, and on p.162 of XGE (Free Rules)

This spell is not in any of your spellbooks yet.

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