Complete information about this spell
Level 1, conjuration
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
The Cold damage increases by 1d6 for each spell slot level above 1.
Found on p.287 of PHB2024, on p.157 of XGE, and on p.19 of EE (Free Rules)
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