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Spell Details

Complete information about this spell

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Ensnaring Strike

Level 1, conjuration

Casting Time:1 bonus action, which you take immediately after hitting a creature with weapon
Range:Self
Components:V
Duration:Concentration, up to 1 minute
Concentration:Yes
Classes:Ranger

As you hit the target, grasping vines appear on it, and it makes a Strength saving throw. A Large or larger creature has Advantage on this save. On a failed save, the target has the Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends.

While Restrained, the target takes 1d6 Piercing damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.

At Higher Levels

The damage increases by 1d6 for each spell slot level above 1.

Found on p.268 of PHB2024 (Free Rules)

This spell is not in any of your spellbooks yet.

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