Complete information about this spell
Level 2, transmutation
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
The damage increases by 1d6 for each spell slot level above 2.
Found on p.266 of PHB2024, and on p.154 of XGE (Free Rules)
This spell is not in any of your spellbooks yet.