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Spell Details

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Conjure Woodland Beings

Level 4, conjuration

Casting Time:1 action
Range:Self (10-foot emanation)
Components:V, S
Duration:Concentration, up to 10 minutes
Concentration:Yes
Classes:Druid, Ranger

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.

In addition, you can take the Disengage action as a Bonus Action for the spell's duration.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 4.

Found on p.255 of PHB2024 (Free Rules)

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