Complete information about this spell
Level 6, necromancy
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.
The damage increases by 2d8 for each spell slot level above 6.
Found on p.250 of PHB2024 (Free Rules)
This spell is not in any of your spellbooks yet.