d20d10d4d8d6d8d10d8d10d20d20d12d10d10d20d8d10d12

Monster Details

Detailed information for this bestiary entry

d4d6d8d10d12d20d4d6

Vrock

Monster Stat Block

Large Fiend (Demon), Chaotic Evil

AC15
Initiative+2 (12)
HP152 (16d10 + 64)
SpeedWalk 40 ft., Fly 60 ft.
STR17
MOD+3
SAVE+3
DEX15
MOD+2
SAVE+5
CON18
MOD+4
SAVE+4
INT8
MOD-1
SAVE-1
WIS13
MOD+1
SAVE+4
CHA8
MOD-1
SAVE+2
Damage ResistancesCold; Fire; Lightning
Damage ImmunitiesPoison
Condition ImmunitiesPoisoned
SensesDarkvision 120 ft.; Passive Perception 11
LanguagesAbyssal, telepathy 120 ft.
CRCR 6 (XP 2,300; PB +3)

Traits

Demonic Restoration. If the vrock dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance. The vrock has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The vrock makes two Shred attacks.

Shred. Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 10 (3d6) Poison damage.

Spores (Recharge 6). Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. While Poisoned, the target takes 5 (1d10) Poison damage at the start of each of its turns. Emptying a flask of Holy Water on the target ends the effect early.

Stunning Screech (1/Day). Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock (demons succeed automatically). Failure: 10 (3d6) Thunder damage, and the target has the Stunned condition until the end of the vrock's next turn.

Found on p.319 of MM2025 (Free Rules)

Back to Monsters List