d4d20d6d4d10d10d20d4d10d8d10d10d6d20d20d12d10d12

Monster Details

Detailed information for this bestiary entry

d4d6d8d10d12d20d4d6

Tough

Monster Stat Block

Medium or Small Humanoid, Neutral

AC12
Initiative+1 (11)
HP32 (5d8 + 10)
SpeedWalk 30 ft.
STR15
MOD+2
SAVE+2
DEX12
MOD+1
SAVE+1
CON14
MOD+2
SAVE+2
INT10
MOD+0
SAVE+0
WIS10
MOD+0
SAVE+0
CHA11
MOD+0
SAVE+0
GearHeavy Crossbow, Leather Armor, Mace
SensesPassive Perception 10
LanguagesCommon
CRCR 1/2 (XP 100; PB +2)

Traits

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.

Found on p.307 of MM2025 (Free Rules)

Back to Monsters List