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Monster Details

Detailed information for this bestiary entry

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Roper

Monster Stat Block

Large Aberration, Neutral Evil

AC20
Initiative+5 (15)
HP93 (11d10 + 33)
SpeedWalk 10 ft., Climb 20 ft.
STR18
MOD+4
SAVE+4
DEX8
MOD-1
SAVE-1
CON17
MOD+3
SAVE+3
INT7
MOD-2
SAVE-2
WIS16
MOD+3
SAVE+3
CHA6
MOD-2
SAVE-2
SkillsPerception +6, Stealth +5
SensesDarkvision 60 ft.; Passive Perception 16
LanguagesNone
CRCR 5 (XP 1,800; PB +3)

Traits

Spider Climb. The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Multiattack. The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 17 (3d8 + 4) Piercing damage.

Tentacle. Melee Attack Roll: +7, reach 60 ft. Hit: The target has the Grappled condition (escape DC 14) from one of six tentacles, and the target has the Poisoned condition until the grapple ends. The tentacle can be damaged, freeing a creature it has Grappled when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.

Reel. The roper pulls each creature Grappled by it up to 30 feet straight toward it.

Found on p.262 of MM2025 (Free Rules)

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