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Monster Details

Detailed information for this bestiary entry

d4d6d8d10d12d20d4d6

Priest Acolyte

Monster Stat Block

Medium or Small Humanoid (Cleric), Neutral

AC13
Initiative+0 (10)
HP11 (2d8 + 2)
SpeedWalk 30 ft.
STR14
MOD+2
SAVE+2
DEX10
MOD+0
SAVE+0
CON12
MOD+1
SAVE+1
INT10
MOD+0
SAVE+0
WIS14
MOD+2
SAVE+2
CHA11
MOD+0
SAVE+0
SkillsMedicine +4, Religion +2
GearChain Shirt, Holy Symbol, Mace
SensesPassive Perception 12
LanguagesCommon
CRCR 1/4 (XP 50; PB +2)

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: At Will: Light, Thaumaturgy

Bonus Actions

Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

Found on p.247 of MM2025 (Free Rules)

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