d4d8d8d12d8d20d10d6d8d20d12d8d6d8d4d4d10d4

Monster Details

Detailed information for this bestiary entry

d4d6d8d10d12d20d4d6

Ochre Jelly

Monster Stat Block

Large Ooze, Unaligned

AC8
Initiative-2 (8)
HP52 (7d10 + 14)
SpeedWalk 20 ft., Climb 20 ft.
STR15
MOD+2
SAVE+2
DEX6
MOD-2
SAVE-2
CON14
MOD+2
SAVE+2
INT2
MOD-4
SAVE-4
WIS6
MOD-2
SAVE-2
CHA1
MOD-5
SAVE-5
Damage ResistancesAcid
Damage ImmunitiesLightning; Slashing
Condition ImmunitiesCharmed; Deafened; Exhaustion; Frightened; Grappled; Prone; Restrained
SensesBlindsight 60 ft.; Passive Perception 8
LanguagesNone
CRCR 2 (XP 450; PB +2)

Traits

Amorphous. The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb. The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.

Reactions

Split. Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly's Hit Points are divided evenly between the new jellies (round down).

Found on p.230 of MM2025 (Free Rules)

Back to Monsters List