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Monster Details

Detailed information for this bestiary entry

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Nightmare

Monster Stat Block

Large Fiend, Neutral Evil

AC13
Initiative+2 (12)
HP68 (8d10 + 24)
SpeedWalk 60 ft., Fly 90 ft. (hover)
STR18
MOD+4
SAVE+4
DEX15
MOD+2
SAVE+2
CON16
MOD+3
SAVE+3
INT10
MOD+0
SAVE+0
WIS13
MOD+1
SAVE+1
CHA15
MOD+2
SAVE+2
Damage ImmunitiesFire
SensesPassive Perception 11
LanguagesUnderstands Abyssal, Common, and Infernal but can't speak
CRCR 3 (XP 700; PB +2)

Traits

Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.

Found on p.226 of MM2025 (Free Rules)

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