d4d12d20d6d12d10d8d20d20d20d4d6d12d8d4d20d4d4

Monster Details

Detailed information for this bestiary entry

d4d6d8d10d12d20d4d6

Magmin

Monster Stat Block

Small Elemental, Chaotic Neutral

AC14
Initiative+2 (12)
HP13 (3d6 + 3)
SpeedWalk 30 ft.
STR7
MOD-2
SAVE-2
DEX15
MOD+2
SAVE+2
CON12
MOD+1
SAVE+1
INT8
MOD-1
SAVE-1
WIS11
MOD+0
SAVE+0
CHA10
MOD+0
SAVE+0
Damage ImmunitiesFire
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesPrimordial (Ignan)
CRCR 1/2 (XP 100; PB +2)

Traits

Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Touch. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts burning.

Bonus Actions

Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Found on p.200 of MM2025 (Free Rules)

Personal Notes

Visible only to you

Log in to add personal notes about this monster.

Back to Monsters List