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Monster Details

Detailed information for this bestiary entry

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Mage

Monster Stat Block

Medium or Small Humanoid (Wizard), Neutral

AC15
Initiative+2 (12)
HP81 (18d8)
SpeedWalk 30 ft.
STR9
MOD-1
SAVE-1
DEX14
MOD+2
SAVE+2
CON11
MOD+0
SAVE+0
INT17
MOD+3
SAVE+6
WIS12
MOD+1
SAVE+4
CHA11
MOD+0
SAVE+0
SkillsArcana +6, History +6, Perception +4
GearWand
SensesPassive Perception 14
LanguagesCommon plus three other languages
CRCR 6 (XP 2,300; PB +3)

Actions

Multiattack. The mage makes three Arcane Burst attacks.

Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.

Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation. 2/Day Each: Fireball (level 4 version), Invisibility. 1/Day Each: Cone of Cold, Fly.

Bonus Actions

Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell trigger, using the same spellcasting ability as Spellcasting.

Found on p.199 of MM2025 (Free Rules)

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