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Monster Details

Detailed information for this bestiary entry

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Homunculus

Monster Stat Block

Tiny Construct, Neutral

AC13
Initiative+2 (12)
HP4 (1d4 + 2)
SpeedWalk 20 ft., Fly 40 ft.
STR4
MOD-3
SAVE-3
DEX15
MOD+2
SAVE+2
CON14
MOD+2
SAVE+2
INT10
MOD+0
SAVE+0
WIS10
MOD+0
SAVE+2
CHA7
MOD-2
SAVE+0
Damage ImmunitiesPoison
Condition ImmunitiesCharmed; Poisoned
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesUnderstands Common plus one other language but can't speak
CRCR 0 (XP 10; PB +2)

Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

Found on p.172 of MM2025 (Free Rules)

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