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Monster Details

Detailed information for this bestiary entry

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Goblin Boss

Monster Stat Block

Small Fey (Goblinoid), Chaotic Neutral

AC17
Initiative+2 (12)
HP21 (6d6)
SpeedWalk 30 ft.
STR10
MOD+0
SAVE+0
DEX15
MOD+2
SAVE+2
CON10
MOD+0
SAVE+0
INT10
MOD+0
SAVE+0
WIS8
MOD-1
SAVE-1
CHA10
MOD+0
SAVE+0
SkillsStealth +6
GearChain Shirt, Scimitar, Shield, Shortbow
SensesDarkvision 60 ft.; Passive Perception 9
LanguagesCommon, Goblin
CRCR 1 (XP 200; PB +2)

Actions

Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.

Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/230 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Reactions

Redirect Attack. Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.

Found on p.143 of MM2025 (Free Rules)

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