Medium Fiend, Chaotic Evil
AC15
Initiative+1 (11)
HP27 (6d8)
SpeedWalk 30 ft.
STR14
MOD+2
SAVE+2
DEX12
MOD+1
SAVE+1
CON11
MOD+0
SAVE+0
INT6
MOD-2
SAVE-2
WIS10
MOD+0
SAVE+0
CHA7
MOD-2
SAVE-2
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesGnoll
CRCR 1/2 (XP 100; PB +2)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.
Found on p.140 of MM2025 (Free Rules)