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Monster Details

Detailed information for this bestiary entry

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Ghoul

Monster Stat Block

Medium Undead, Chaotic Evil

AC12
Initiative+2 (12)
HP22 (5d8)
SpeedWalk 30 ft.
STR13
MOD+1
SAVE+1
DEX15
MOD+2
SAVE+2
CON10
MOD+0
SAVE+0
INT7
MOD-2
SAVE-2
WIS10
MOD+0
SAVE+0
CHA6
MOD-2
SAVE-2
Damage ImmunitiesPoison
Condition ImmunitiesCharmed; Exhaustion; Poisoned
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesCommon
CRCR 1 (XP 200; PB +2)

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

Found on p.132 of MM2025 (Free Rules)

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