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Monster Details

Detailed information for this bestiary entry

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Frost Giant

Monster Stat Block

Huge Giant, Neutral Evil

AC15
Initiative+2 (12)
HP149 (13d12 + 65)
SpeedWalk 40 ft.
STR23
MOD+6
SAVE+6
DEX9
MOD-1
SAVE-1
CON21
MOD+5
SAVE+8
INT9
MOD-1
SAVE-1
WIS10
MOD+0
SAVE+3
CHA12
MOD+1
SAVE+4
SkillsAthletics +9, Perception +3
Damage ImmunitiesCold
SensesPassive Perception 13
LanguagesGiant
CRCR 8 (XP 3,900; PB +3)

Actions

Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.

Bonus Actions

War Cry (Recharge 5–6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.

Found on p.124 of MM2025 (Free Rules)

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