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Monster Details

Detailed information for this bestiary entry

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Earth Elemental

Monster Stat Block

Large Elemental, Neutral

AC17
Initiative-1 (9)
HP147 (14d10 + 70)
SpeedWalk 30 ft., Burrow 30 ft.
STR20
MOD+5
SAVE+5
DEX8
MOD-1
SAVE-1
CON20
MOD+5
SAVE+5
INT5
MOD-3
SAVE-3
WIS10
MOD+0
SAVE+0
CHA5
MOD-3
SAVE-3
Damage VulnerabilitiesThunder
Damage ImmunitiesPoison
Condition ImmunitiesExhaustion; Paralyzed; Petrified; Poisoned; Unconscious
SensesDarkvision 60 ft.; Tremorsense 60 ft.; Passive Perception 10
LanguagesPrimordial (Terran)
CRCR 5 (XP 1,800; PB +3)

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two attacks, using Slam or Rock Launch in any combination.

Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Bludgeoning damage.

Rock Launch. Ranged Attack Roll: +8, range 60 ft. Hit: 8 (1d6 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Found on p.108 of MM2025 (Free Rules)

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