d6d6d10d20d8d4d8d4d4d12d8d12d4d20d20d10d20d10

Monster Details

Detailed information for this bestiary entry

d4d6d8d10d12d20d4d6

Druid

Monster Stat Block

Medium or Small Humanoid (Druid), Neutral

AC13 (Studded Leather Armor)
Initiative+1 (11)
HP44 (8d8 + 8)
SpeedWalk 30 ft.
STR10
MOD+0
SAVE+0
DEX12
MOD+1
SAVE+1
CON13
MOD+1
SAVE+1
INT12
MOD+1
SAVE+1
WIS16
MOD+3
SAVE+3
CHA11
MOD+0
SAVE+0
SkillsMedicine +5, Nature +3, Perception +5
SensesPassive Perception 15
LanguagesCommon, Druidic, Sylvan
CRCR 2 (XP 450; PB +2)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Druidcraft, Speak with Animals. 2/Day Each: Entangle, Thunderwave. 1/Day Each: Animal Messenger, Longstrider, Moonbeam.

Found on p.106 of MM2025 (Free Rules)

Back to Monsters List