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Monster Details

Detailed information for this bestiary entry

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Draconic Spirit

Monster Stat Block

Large Dragon, Neutral

AC14
Initiative
HP50 (50 + 10 for each spell level above 5)
SpeedWalk 30 ft., Fly 60 ft., Swim 30 ft.
STR19
MOD+4
SAVE+4
DEX14
MOD+2
SAVE+2
CON17
MOD+3
SAVE+3
INT10
MOD+0
SAVE+0
WIS14
MOD+2
SAVE+2
CHA14
MOD+2
SAVE+2
Damage ResistancesAcid; Cold; Fire; Lightning; Poison
Condition ImmunitiesCharmed; Frightened; Poisoned
SensesBlindsight 30 ft.; Darkvision 60 ft.; Passive Perception 12
LanguagesDraconic, understands the languages you know
CRCR None (XP 0)

Traits

Shared Resistances. When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends.

Actions

Multiattack. The spirit makes a number of Rend attacks equal to half the spell's level (round down), and it uses Breath Weapon.

Rend. Melee Attack: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + the spell's level Piercing damage.

Breath Weapon. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.

Found on p.325 of PHB2024 (Free Rules)

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