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Monster Details

Detailed information for this bestiary entry

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Chimera

Monster Stat Block

Large Monstrosity, Chaotic Evil

AC14
Initiative+0 (10)
HP114 (12d10 + 48)
SpeedWalk 30 ft., Fly 60 ft.
STR19
MOD+4
SAVE+4
DEX11
MOD+0
SAVE+0
CON19
MOD+4
SAVE+4
INT3
MOD-4
SAVE-4
WIS14
MOD+2
SAVE+2
CHA10
MOD+0
SAVE+0
SkillsPerception +8
SensesDarkvision 60 ft.; Passive Perception 18
LanguagesUnderstands Draconic but can't speak
CRCR 6 (XP 2,300; PB +3)

Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.

Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

Found on p.70 of MM2025 (Free Rules)

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