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Monster Details

Detailed information for this bestiary entry

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Brass Dragon Wyrmling

Monster Stat Block

Medium Dragon (Metallic), Chaotic Good

AC15
Initiative+2 (12)
HP22 (4d8 + 4)
SpeedWalk 30 ft., Burrow 15 ft., Fly 60 ft.
STR15
MOD+2
SAVE+2
DEX10
MOD+0
SAVE+2
CON13
MOD+1
SAVE+1
INT10
MOD+0
SAVE+0
WIS11
MOD+0
SAVE+2
CHA13
MOD+1
SAVE+1
SkillsPerception +4, Stealth +2
Damage ImmunitiesFire
SensesBlindsight 10 ft.; Darkvision 60 ft.; Passive Perception 14
LanguagesDraconic
CRCR 1 (XP 200; PB +2)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Found on p.54 of MM2025 (Free Rules)

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