Medium or Small Humanoid, Neutral
AC13
Initiative+1 (11)
HP67 (9d8 + 27)
SpeedWalk 30 ft.
STR16
MOD+3
SAVE+3
DEX12
MOD+1
SAVE+1
CON17
MOD+3
SAVE+3
INT9
MOD-1
SAVE-1
WIS11
MOD+0
SAVE+0
CHA9
MOD-1
SAVE-1
SensesPassive Perception 10
LanguagesCommon
CRCR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Found on p.37 of MM2025 (Free Rules)