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Monster Details

Detailed information for this bestiary entry

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Air Elemental

Monster Stat Block

Large Elemental, Neutral

AC15
Initiative+5 (15)
HP90 (12d10 + 24)
SpeedWalk 10 ft., Fly 90 ft. (hover)
STR14
MOD+2
SAVE+2
DEX20
MOD+5
SAVE+5
CON14
MOD+2
SAVE+2
INT6
MOD-2
SAVE-2
WIS10
MOD+0
SAVE+0
CHA6
MOD-2
SAVE-2
Damage ResistancesBludgeoning; Lightning; Piercing; Slashing
Damage ImmunitiesPoison; Thunder
Condition ImmunitiesExhaustion; Grappled; Paralyzed; Petrified; Poisoned; Prone; Restrained; Unconscious
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesPrimordial (Auran)
CRCR 5 (XP 1,800; PB +3)

Traits

Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack. The elemental makes two Thunderous Slam attacks.

Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4–6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

Found on p.13 of MM2025 (Free Rules)

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