Medium Beast, Unaligned
AC12
Initiative+2 (12)
HP22 (4d8 + 4)
SpeedWalk 5 ft., Swim 30 ft.
STR14
MOD+2
SAVE+2
DEX15
MOD+2
SAVE+2
CON13
MOD+1
SAVE+1
INT1
MOD-5
SAVE-5
WIS10
MOD+0
SAVE+0
CHA4
MOD-3
SAVE-3
SkillsPerception +2
SensesBlindsight 30 ft.; Passive Perception 12
LanguagesNone
CRCR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.
Found on p.368 of MM2025 (Free Rules)