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Animal Details

Detailed information for this animal entry

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Lion

Animal Stat Block

Large Beast, Unaligned

AC12
Initiative+2 (12)
HP22 (4d10)
SpeedWalk 50 ft.
STR17
MOD+3
SAVE+3
DEX15
MOD+2
SAVE+2
CON11
MOD+0
SAVE+0
INT3
MOD-4
SAVE-4
WIS12
MOD+1
SAVE+1
CHA8
MOD-1
SAVE-1
SkillsPerception +3, Stealth +4
SensesDarkvision 60 ft.; Passive Perception 13
LanguagesNone
CRCR 1 (XP 200; PB +2)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.

Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.

Found on p.364 of MM2025 (Free Rules)

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