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Animal Details

Detailed information for this animal entry

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Giant Octopus

Animal Stat Block

Large Beast, Unaligned

AC11
Initiative+1 (11)
HP45 (7d10 + 7)
SpeedWalk 10 ft., Swim 60 ft.
STR17
MOD+3
SAVE+3
DEX13
MOD+1
SAVE+1
CON13
MOD+1
SAVE+1
INT5
MOD-3
SAVE-3
WIS10
MOD+0
SAVE+0
CHA4
MOD-3
SAVE-3
SkillsPerception +4, Stealth +5
SensesDarkvision 60 ft.; Passive Perception 14
LanguagesNone
CRCR 1 (XP 200; PB +2)

Traits

Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud (1/Day). Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

Found on p.358 of MM2025 (Free Rules)

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