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Animal Details

Detailed information for this animal entry

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Elephant

Animal Stat Block

Huge Beast, Unaligned

AC12
Initiative-1 (9)
HP76 (8d12 + 24)
SpeedWalk 40 ft.
STR22
MOD+6
SAVE+6
DEX9
MOD-1
SAVE-1
CON17
MOD+3
SAVE+3
INT3
MOD-4
SAVE-4
WIS11
MOD+0
SAVE+0
CHA6
MOD-2
SAVE-2
SensesPassive Perception 10
LanguagesNone
CRCR 4 (XP 1,100; PB +2)

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.

Found on p.353 of MM2025 (Free Rules)

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